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Saturday 22 November 2008

QuadDammage- 60 Atrox Bureaucrat

Points of Interest: Froob, CDR/Dark Pistol, Can cast Bureaucrat Minion with Mochs/Wrangle, Area Calms (with help :)

Setup: http://auno.org/ao/equip.php?saveid=119758

This guy's been sitting around for over 2 years at level 60 waiting for me to get inspired :). He was originally a Bow user, but switched to pistols when I made him up. I wanted to see if I could make a Froob twink who could cast area calms in the Temple. I ran some numbers and found that even with Mochams, this guy would need a bit of a wrangle to make up enough skill for Muddled Psyche. So, I made the next Trader to go along with this guy to cast low level wrangles as needed. It's not as annoying as that might sound. If I need to do an area calm, I have SassyTrade cast her 65 wrangle and then I have 3 minutes to calm anything. You can actually cover a lot of ground in 3 minutes and I think it's still faster to calm cultists than to kill them if there's a large group. Even with a couple lvl60 Panther twinks, it takes a few seconds to kill a mob of cultists. With this guy, you can calm the whole group and carry on- almost without stopping. With the Minion pet and pistols, he also does pretty good damage and if we're talking about one or two cultists, it is probably faster to just kill them rather than calm.

SassyTrade- 60 Solitus Trader

Points of Interest: Froob, Made for casting Wrangles in the Temple, Imps up to QL156, CDR/Uncle Bazzit Diplomatic, Mostly Mantis Armor

Setup: http://auno.org/ao/equip.php?saveid=119757

Made to cast wrangles on my 60 Crat so he can cast area calms in the temple. Really wanted to go Shotgun with her, but ended up with one CDR and one Uncle Bazzit Shotgun. Just couldn't go all the way :). She's actually pretty cool, using Nano Armor for looks with some high level Tank. This girl is also the fastest I have levelled to date. When I realized that I wouldn't be able to cast area calms with the Crat alone, I created this girl (and another new Nanomage engineer- you never level alone :)). I didn't really plan to but I ended up levelling them to 60 in one day. I started after lunch and was finished by about 2am- with breaks for supper and walking the dog :).

Robotamus- 60 Atrox Engineer

Points of Interest: Froob, Stygian, Silken Legchoppers, Imps to 154, Can cast Semi-Sentient Warbot (702 TS/MC) with Mochs/Wrangle

Setup: http://auno.org/ao/equip.php?saveid=119753

Made this guy just because I didn't have an Engineer to do Temple duties. He's been level 60 for almost two years and I finally got around to twinking him :). Went Atrox so he could use Legchoppers and just to be a bit tougher than the standard Nanomage. Put Styg on so he can hold his own against Exarchs and random mobs that spawn or get trained in the Temple. Can't stand running and hiding :). He's using Neleb's New Robe and Lya's Glasses for some extra Nano Skills. Real appearance is the second picture with the Robe. Last is a bit of a group shot. These three previous twinks were all made within one week. The Engie and Crat were already at lvl 60 (untwinked), but the Trader was brand new.

Friday 21 November 2008

NinjaTech- 10 Atrox Nanotechnician

Points of Interest: Froob, Crypt Collar, GTA, Rockcrushers, Up to QL90 imps

Not a super fantastic twink, but pretty fun. I mostly wanted to see a South Wind Katana in action. I've always thought it was a good starter 2he weapon for anyone looking to get into the Frosty/Styg/Panther route. They drop in a wide range of levels from what I've seen. So, I had to figure out what prof could use a South Wind Katana and not have it be their main source of damage. I considered a pet class, but settled on this guy. He's Atrox to make getting the Rockcrushers and GTA on easier. Harder to get Crypt Collar on, but still managed :). So- with the Katana, he's part Ninja and part Nanotechnician, hence Ninjatech :). The nukes are fun to mess around in the subway and the sword does ok added damage and is a solid backup- for when he's out of nano. He's definitely one of my more unique guys. His real armor is mostly Rhinoman. His social tab is random Omni Elite- gotta have the black look for a Ninja :). His real look in the second picture.

NeutronFlash- 10 Atrox Soldier

Points of Interest: Froob, Neutrino Flash Assault Rifle, GTA, Crypt Collar, Rockcrusher Gauntlets, Imps up to QL90

Setup: http://auno.org/ao/equip.php?saveid=119796

Another level 10 twink. I basically wanted to make use of some of the new weapons from the Steps of Madness dungeon. I wanted to see how low I could get on the Neutrino Flash. It was going to be up over level 20 to get it 100%, so I looked into how low I could get it on and keep it 75% as well as get on the Crypt collar and Rockcrushers etc... Gun is 75% self and 100% with Assault Rifle Mastery. It's surprisingly more effective than I thought it would be. He's got good ACs and this gun does good fast damage. Will do more damage over time than a QL50 Blaster and is easier to get on. This guy is almost a match for the next guy- a lvl 10 Battlerod twink. Damage in the screenshots is all self-buffed with the gun at 75%. So, his 460 Bursts would be over 600 with AR Mastery. And you'll notice he's using some Rhinoman Armor- it's still a pretty good option for Froobs at this level, good ACs and mods, even if you don't need the Melee skill boosts.

Hammeroid- 10 Atrox Enforcer

Points of Interest: Froob, Implants up to QL91, Crypt Collar, GTA, Using Neleb's New Nightmare Battlerod.

Setup: http://auno.org/ao/equip.php?saveid=125482

My third level 10 twink in a row :). Not sure why but this seems like a good level to get a bunch of stuff on. Wanted to see how low I could get Neleb's Rod. Could probably go lower on a paid account, maybe one or two lower for Froob. Battlerod is 75% self and 100% with Brutal Thug. Even at 75% it's quite a nasty weapon at this level. Consider that it's the same damage as a Stygian and how that was generally limited to level 20ish minimum and only on Traders for the most part. Absolutely rocks the subway. This guy is actually a close fight with the previous Soldier when they're self buffed (still comes out ahead but it's not a blow-out). With them both using weapon buffs to keep out of OE, this guy kicks major butt. Does damage up to 600ish in the subway. Use this guy and the soldier for levelling new twinks real fast :). The ribbed armor is Cyborg Death Squad- all in social tab. His real armor is mostly Rhinoman.

Group photo at the end there- four level 10 twinks including Slugpumper- some mass pvp fooling around :).

Friday 21 March 2008

SassyBlade - 15 Solitus Enforcer

Setup: http://auno.org/ao/equip.php?saveid=100723

Edit: Recently switched the weapons for a pair of Fear Forged Blades. No implant or equipment changes were necessary- straight swap.

Points of Interest: Froob Implants up to QL90, Piercing weapons, Rockcrushers, GTA,

Sassy is the subject of a Twink Guide that I've written. Walked through every step of implanting and item equipping. Will post the guide one of these days :). Guide is up now-http://forums.anarchy-online.com/showthread.php?t=525818 and http://dreddstwinkguide.blogspot.com/.

Sunday 2 March 2008

BabyKess - 1 Nanomage Doctor


Points of Interest: Deleted now, QL 9 Carbine Typed (with Burst FA, whatever that is), QL 30-50 implants

I'd almost forgotten about this girl, long since deleted. My very first original level 1 twink from waaay back in the dark ages. These pics are all that's left of her now... Made her Neutral so she could hang out in West Athens. Made back a few years ago when I had never heard of Cure For Baldness, or the agility rifle and Concrete Cushions were a new thing for me :). Lvl 50 implants were a huge deal for me at that time, and she could solo a cultist in the temple so I was thrilled :). Never dreamed of Abmouth at that time :)

Chucklebelly - 21 Atrox Fixer

Setup (at 21): http://auno.org/ao/equip.php?saveid=98235

Points of Interest: Grid Armor Mk1, Yatamutchy Rifle

One of my early twinks and first attempts at thinking outside the box. I always thought it was a total waste of time when I watched two low level GA fixers fighting. They could only hit each other every five minutes and it was more a question of who had more ammo... So, I made a rifle fixer. This way you'd always have an AS that would hit, plus if you were facing Traders at towers, you could run UA and have a buffer for getting drained. Other benefits of Rifle vs. SMG on a Grid Fixer: The TiM scope adds rifle and AS so the lack of rifle buffs for fixer is offset by that, as well as the better implant layout. The Right hand specifically has a conflict between MC and SMG. So, even from an IP perspective, even though rifle and AS are dark blue skills, you can save a bunch of IP by not having to spend it on MC for the Bright right hand, (or you sacrifice the SMG cluster, which makes your attack rating even lower). If I was going to do this again, I'd likely use a Razorback instead of a Yatamutchy.

Anyway, I really never played this guy. There was no real niche that he excelled at. For towers, there are better options for doing faster damage. Traders and Agents will hit you through the GA anyway. So he's levelled up to 31 now, in process of twinking. Got a Mortiig Beamer and Ofab armor etc... considering where else to go with this twink. Still has the GA nano- might try that in BS :)

Alphamax - 40 Atrox Agent


Points of Interest: Froob, Overtuned Medium Tank armor, Cyborg Death Squad armor, 130ish implants, Gumboils

With everyone getting AI tank on at low levels lately, I wanted to see how low I could get on some old fashioned tank armor. Also wanted to see Cyborg Death Squad armor on a Trox. I'm definitely a fan of the black steel-ribbed look. Originally planned to build him around a gun with lots of specials and Concentration- hence the name. However after testing the setup, it really wasn't very good and damage after the "Alpha" was lousy. So, he reverted back to being an ordinary agent. He can use a 120ish Yatamutchy or Caterwaul. Currently using Cat. AS recharge is better but Yatamutchy has nice crits. Might bring him into the battlestation dual logged with someone. I tend to think two good froobs could beat one good paid toon :).

DoubleWhammy - 41 Opifex Trader


Points of Interest: Froob, CDR's, 132ish imps, Prowler armor,

After I discovered the Battlestations, I figured that it requires a completely different style of toon than what's required for massively OBed tower wars. So, I made this toon with a similar setup to DoublePumper except for the focus on self buffed items as opposed to NCU. So, instead of 400+ NCU, she has 185 :). She has a compiler, range increaser and cost reducer in the belt instead of NCU chips. Solid setup, but nothing really to compete with a non-froob who's also well setup :). Haven't finalized yet, not sure if she'll be using gumboils or just put the IP into evades or what...

Slobbermouth - 80 Atrox Adventurer

Points of interest: Froob, Dual Chiropteras, 190ish implants.

Setup: http://auno.org/ao/equip.php?saveid=125483

Wanted to see how low I could get on Dual Chiropteras as a Froob. Twinked everything out at lvl 75 but just couldn't get the last 21 points of Multi-Melee. So I leveled him up to 80. Pretty useful for quickly getting things from Foreman's. Used to do it with my lvl 60 fixer and 100 engie. This will be a faster run down to TIM.