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Friday, 21 March 2008

SassyBlade - 15 Solitus Enforcer

Setup: http://auno.org/ao/equip.php?saveid=100723

Edit: Recently switched the weapons for a pair of Fear Forged Blades. No implant or equipment changes were necessary- straight swap.

Points of Interest: Froob Implants up to QL90, Piercing weapons, Rockcrushers, GTA,

Sassy is the subject of a Twink Guide that I've written. Walked through every step of implanting and item equipping. Will post the guide one of these days :). Guide is up now-http://forums.anarchy-online.com/showthread.php?t=525818 and http://dreddstwinkguide.blogspot.com/.

Sunday, 2 March 2008

BabyKess - 1 Nanomage Doctor


Points of Interest: Deleted now, QL 9 Carbine Typed (with Burst FA, whatever that is), QL 30-50 implants

I'd almost forgotten about this girl, long since deleted. My very first original level 1 twink from waaay back in the dark ages. These pics are all that's left of her now... Made her Neutral so she could hang out in West Athens. Made back a few years ago when I had never heard of Cure For Baldness, or the agility rifle and Concrete Cushions were a new thing for me :). Lvl 50 implants were a huge deal for me at that time, and she could solo a cultist in the temple so I was thrilled :). Never dreamed of Abmouth at that time :)

Chucklebelly - 21 Atrox Fixer

Setup (at 21): http://auno.org/ao/equip.php?saveid=98235

Points of Interest: Grid Armor Mk1, Yatamutchy Rifle

One of my early twinks and first attempts at thinking outside the box. I always thought it was a total waste of time when I watched two low level GA fixers fighting. They could only hit each other every five minutes and it was more a question of who had more ammo... So, I made a rifle fixer. This way you'd always have an AS that would hit, plus if you were facing Traders at towers, you could run UA and have a buffer for getting drained. Other benefits of Rifle vs. SMG on a Grid Fixer: The TiM scope adds rifle and AS so the lack of rifle buffs for fixer is offset by that, as well as the better implant layout. The Right hand specifically has a conflict between MC and SMG. So, even from an IP perspective, even though rifle and AS are dark blue skills, you can save a bunch of IP by not having to spend it on MC for the Bright right hand, (or you sacrifice the SMG cluster, which makes your attack rating even lower). If I was going to do this again, I'd likely use a Razorback instead of a Yatamutchy.

Anyway, I really never played this guy. There was no real niche that he excelled at. For towers, there are better options for doing faster damage. Traders and Agents will hit you through the GA anyway. So he's levelled up to 31 now, in process of twinking. Got a Mortiig Beamer and Ofab armor etc... considering where else to go with this twink. Still has the GA nano- might try that in BS :)

Alphamax - 40 Atrox Agent


Points of Interest: Froob, Overtuned Medium Tank armor, Cyborg Death Squad armor, 130ish implants, Gumboils

With everyone getting AI tank on at low levels lately, I wanted to see how low I could get on some old fashioned tank armor. Also wanted to see Cyborg Death Squad armor on a Trox. I'm definitely a fan of the black steel-ribbed look. Originally planned to build him around a gun with lots of specials and Concentration- hence the name. However after testing the setup, it really wasn't very good and damage after the "Alpha" was lousy. So, he reverted back to being an ordinary agent. He can use a 120ish Yatamutchy or Caterwaul. Currently using Cat. AS recharge is better but Yatamutchy has nice crits. Might bring him into the battlestation dual logged with someone. I tend to think two good froobs could beat one good paid toon :).

DoubleWhammy - 41 Opifex Trader


Points of Interest: Froob, CDR's, 132ish imps, Prowler armor,

After I discovered the Battlestations, I figured that it requires a completely different style of toon than what's required for massively OBed tower wars. So, I made this toon with a similar setup to DoublePumper except for the focus on self buffed items as opposed to NCU. So, instead of 400+ NCU, she has 185 :). She has a compiler, range increaser and cost reducer in the belt instead of NCU chips. Solid setup, but nothing really to compete with a non-froob who's also well setup :). Haven't finalized yet, not sure if she'll be using gumboils or just put the IP into evades or what...

Slobbermouth - 80 Atrox Adventurer

Points of interest: Froob, Dual Chiropteras, 190ish implants.

Setup: http://auno.org/ao/equip.php?saveid=125483

Wanted to see how low I could get on Dual Chiropteras as a Froob. Twinked everything out at lvl 75 but just couldn't get the last 21 points of Multi-Melee. So I leveled him up to 80. Pretty useful for quickly getting things from Foreman's. Used to do it with my lvl 60 fixer and 100 engie. This will be a faster run down to TIM.